Zaki Tentacle Garden | Disintegrator Gate |
“ | This room contains of a rare tentacle creature discovered by Zaki military and was repurposed to repel enemy boarders. | „ |
Summary
The Zaki Tentacle Garden was a tournament reward given to members of the fleet, ZAKI龍 and the Top 50 Individual Leaderboard Players during the August 2018 Tournament. It's a 2x2 defense/trap room room that consumes three maximum power. The room works just like the Security Gate, whenever an enemy boarder walks into the Garden whilst it’s fully charged, they will be hit with the room's 10 crew damage.
Usage
In Combat
As stated above, the Zaki Tentacle Garden deals 10 crew damage. This can cripple enemy boarders if the Garden is placed near important rooms like the Shield Generator and Fusion Reactor or near Lifts. The Garden also has an innate 100 Armor and can equip Modules to further improve its effectiveness.
When To Use
When to use the Zaki Tentacle Garden is mostly based on your preference. The room's 2x2 space and 3 max power can really make it hard to justify placing it on your ship. However, if your ship struggles against boarders, the Garden might be a nice little bit of extra protection.
AI
Since the Zaki Tentacle Garden only deals damage to enemy boarders, it doesn’t need power if the enemy doesn't have an active Teleport. Below is an AI command that will automatically depower the Zaki Tentacle Garden if the enemy doesn't have an active Teleport. Also, the Zaki Tentacle Garden is counted as a "Security Room" in AI coding.
Enemy Teleport HP > 0% -> Set Maximum Power
None -> Set Zero Power
You can also do a more complicated version of the above AI command. This AI command will power your Zaki Tentacle Garden if the enemy crew are in the enemy's Teleport. This command requires Python 3.X.
None -> Target Enemy Teleport
Target Room Has Enemy -> Set Maximum Power
None -> Set Zero Power
Crew Interactions
The Zaki Tentacle Garden cannot be buffed with crew.
Statistics
Ship Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Limit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Name | Size | Innate Armor | Maximum Power Consumption |
---|---|---|---|
ZTG | 2x2 | 100 | 3 |
Level | Reload Time | Crew Damage | Ship Level Required |
---|---|---|---|
1 | 3s | 10 | 1 |
Powered Rooms
Laser Rooms: Mineral Mining Laser • Kias Phaser • K Blaster • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Photon Disruptor • EMP Cannon • Ion Cannon
Ballistic Rooms: Bolter • Minigun • Railgun
Missile/DOA Rooms: Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform
Defends Via Damage: Anti Craft Laser • Security Gate • Gas Trap • Zaki Tentacle Garden • Disintegrator Gate
Defends Via Support: Shield Generator • Shield Battery • Med Bay • Toilet • Android Studio • Visiri Mechbay • Radar
Defends Via Dodge: Engine • Fusion Drive Engine • Cloak Generator
Small Reactor • Fusion Reactor • Coal Reactor