Nico15037@legacy41992978 (talk | contribs) (Changed "your" to "you're" in Education) |
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(34 intermediate revisions by 8 users not shown) | |||
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− | {{Tabs3|Laboratory|Starship Researches|Starbase Researches}} |
+ | {{Tabs3|Laboratory|Starship Researches|Starbase Researches}}__NOEDITSECTION__ |
+ | |||
− | __NOEDITSECTION__ {{Protection}} |
||
+ | {{Protection}} |
||
==General== |
==General== |
||
− | Researching is an incredibly important thing to do in Pixel Starships if you want to grow in the game. You need a [[Laboratory]] to start researching and once you choose a {{Gas}} or {{Starbux}} costing option (Never Both), you cannot remove the lab until you |
+ | Researching is an incredibly important thing to do in Pixel Starships if you want to grow in the game. You need a [[Laboratory]] to start researching and once you choose a {{Gas}} or {{Starbux}} costing option (Never Both), you cannot remove the lab until you finish or rush the Research. |
Here is a list of all of the Starship Research Options available, a small explanation is also given for every option. |
Here is a list of all of the Starship Research Options available, a small explanation is also given for every option. |
||
Line 10: | Line 11: | ||
==Advanced Engineering== |
==Advanced Engineering== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {|class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
!style="width: 14%;" rowspan="1"|Name |
!style="width: 14%;" rowspan="1"|Name |
||
!style="width: 14%;" rowspan="1"|Level |
!style="width: 14%;" rowspan="1"|Level |
||
Line 43: | Line 44: | ||
==Nanotech Paint== |
==Nanotech Paint== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {|class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
!style="width: 14%;" rowspan="1"|Name |
!style="width: 14%;" rowspan="1"|Name |
||
!style="width: 14%;" rowspan="1"|Level |
!style="width: 14%;" rowspan="1"|Level |
||
Line 61: | Line 62: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | Researching this option allows you to [[Paint]] your ship a different color. |
+ | Researching this option allows you to [[Paint]] your ship a different color. Also allow you to use [[Skin]]s. |
− | |||
− | ==Beer== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
||
− | !style="width: 14%;" rowspan="1"|Name |
||
− | !style="width: 14%;" rowspan="1"|Level |
||
− | !style="width: 29%;" rowspan="1"|Description |
||
− | !style="width: 19%;" rowspan="1"|Cost<br />[[File:Starbux.png|20px|central|link=]] |
||
− | !style="width: 14%;" rowspan="1"|Time |
||
− | !style="width: 10%;" rowspan="1"|[[Laboratory]] Level |
||
− | |- |
||
− | |rowspan="7"|'''Beer''' |
||
− | |1 |
||
− | |'''"Allow access to recruit better crew."''' |
||
− | |50K |
||
− | |3h |
||
− | |1 |
||
− | |} |
||
− | |||
− | '''Explanation''' |
||
− | ---- |
||
− | Researching this option adds a "Beer Draw" option in the crew shop. The Beer Draw costs {{Starbux}} and increases by 10% for how many [[Hero Crew]] you have. The Beer Draw will give you a 3-5 Star crew and nothing higher or lower. The first draw will always give a Hero Crew. Along with this, whenever you don't draw a Hero Crew your chances of getting one increases by 2% each time.{{Clear}} |
||
==Collector Bot 3K== |
==Collector Bot 3K== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Starbux.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''Collector Bot 3K''' |
+ | | rowspan="7" |'''Collector Bot 3K''' |
|1 |
|1 |
||
|'''"Are you tired of manually collecting resources? Introducing Collector Bot 3K! Automatically puts stuff in a nice box for you in the Bridge."''' |
|'''"Are you tired of manually collecting resources? Introducing Collector Bot 3K! Automatically puts stuff in a nice box for you in the Bridge."''' |
||
Line 103: | Line 83: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | Researching this option allows you to automatically collect [[:Category:Missiles|Missiles]], [[:Category:Androids|Androids]], [[:Category:Crafts|Crafts]], [[:Category:Cores|Cores]], [[Resources]], and other things while offline or online. The items collected will be put in a wooden box in the [[Bridge]], if you don't have one, |
+ | Researching this option allows you to automatically collect items like [[:Category:Missiles|Missiles]], [[:Category:Androids|Androids]], [[:Category:Crafts|Crafts]], [[:Category:Cores|Cores]], [[Resources]], and other things while offline or online. The items collected will be put in a wooden box in the [[Bridge]], if you don't have one, it does nothing. |
==Stickers== |
==Stickers== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
|'''Sticker''' |
|'''Sticker''' |
||
|1 |
|1 |
||
|'''"Allows a sticker to be added to your ship in the ship designer."''' |
|'''"Allows a sticker to be added to your ship in the ship designer."''' |
||
− | | |
+ | |1.5K[[File:Gas.png|20px|central|link=]] |
|5m |
|5m |
||
|1 |
|1 |
||
Line 140: | Line 120: | ||
Researching this option increases how many [[:Category:Stickers|Stickers]] you can equip on your ship. Level one allows you to add one sticker, level two lets you add 2 stickers, and level 3 lets you add 3 stickers. |
Researching this option increases how many [[:Category:Stickers|Stickers]] you can equip on your ship. Level one allows you to add one sticker, level two lets you add 2 stickers, and level 3 lets you add 3 stickers. |
||
+ | ==Beer== |
||
− | ==Advanced Training== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
!style="width: 14%;" rowspan="1"|Name |
!style="width: 14%;" rowspan="1"|Name |
||
!style="width: 14%;" rowspan="1"|Level |
!style="width: 14%;" rowspan="1"|Level |
||
!style="width: 29%;" rowspan="1"|Description |
!style="width: 29%;" rowspan="1"|Description |
||
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
+ | |- |
||
+ | | rowspan="7" |'''Beer''' |
||
+ | |1 |
||
+ | |'''"Allow access to recruit better crew."''' |
||
+ | |2.5K |
||
+ | |20m |
||
+ | |1 |
||
+ | |} |
||
+ | |||
+ | '''Explanation''' |
||
+ | ---- |
||
+ | Researching this option adds two "Beer Draw" options in the crew shop. The Beer Draws costs {{Starbux}} and increases by 10% for how many [[Hero Crew]] you have. The First Beer Draw will give you a 3-5 Star crew and nothing higher or lower. The second Beer Draw works the same except it only gives 4-5 Star crew. The first draw will always give a Hero Crew. Along with this, whenever you don't draw a Hero Crew your chances of getting one increases by 1% each time. |
||
+ | |||
+ | {{Clear}} |
||
+ | |||
+ | ==Advanced Training== |
||
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
||
+ | ! rowspan="1" style="width: 14%;" |Name |
||
+ | ! rowspan="1" style="width: 14%;" |Level |
||
+ | ! rowspan="1" style="width: 29%;" |Description |
||
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
||
+ | ! rowspan="1" style="width: 14%;" |Time |
||
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
||
|- |
|- |
||
− | |rowspan="10"|'''Advanced Training''' |
+ | | rowspan="10" |'''Advanced Training''' |
|1 |
|1 |
||
|'''"Reduce character level up cost by 5 percent"''' |
|'''"Reduce character level up cost by 5 percent"''' |
||
+ | |1.5K |
||
− | |2K |
||
|2h |
|2h |
||
|1 |
|1 |
||
Line 158: | Line 161: | ||
|2 |
|2 |
||
|'''"Reduce character level up cost by 10 percent"''' |
|'''"Reduce character level up cost by 10 percent"''' |
||
− | | |
+ | |5K |
|3h |
|3h |
||
|1 |
|1 |
||
Line 164: | Line 167: | ||
|3 |
|3 |
||
|'''"Reduce character level up cost by 15 percent"''' |
|'''"Reduce character level up cost by 15 percent"''' |
||
− | | |
+ | |25K |
+ | |1d 12h |
||
− | |2d |
||
|3 |
|3 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Reduce character level up cost by 20 percent"''' |
|'''"Reduce character level up cost by 20 percent"''' |
||
+ | |75K |
||
− | |150K |
||
+ | |2d 6h |
||
− | |3d |
||
|5 |
|5 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Reduce character level up cost by 25 percent"''' |
|'''"Reduce character level up cost by 25 percent"''' |
||
+ | |250K |
||
− | |500K |
||
+ | |3d 18h |
||
− | |5d |
||
|6 |
|6 |
||
|- |
|- |
||
|6 |
|6 |
||
|'''"Reduce character level up cost by 30 percent"''' |
|'''"Reduce character level up cost by 30 percent"''' |
||
+ | |750K |
||
− | |1.5M |
||
− | |1w |
+ | |1w 12h |
|7 |
|7 |
||
|- |
|- |
||
|7 |
|7 |
||
|'''"Reduce character level up cost by 35 percent"''' |
|'''"Reduce character level up cost by 35 percent"''' |
||
+ | |1.5M |
||
− | |2M |
||
|2w |
|2w |
||
|8 |
|8 |
||
Line 198: | Line 201: | ||
==UFO== |
==UFO== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''UFO''' |
+ | | rowspan="7" |'''UFO''' |
|1 |
|1 |
||
|'''"UFO Research. Unlocks alien ship and weapons technology."''' |
|'''"UFO Research. Unlocks alien ship and weapons technology."''' |
||
− | | |
+ | |5K |
|8h |
|8h |
||
|1 |
|1 |
||
Line 219: | Line 222: | ||
==X-Ray== |
==X-Ray== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''X-Ray''' |
+ | | rowspan="7" |'''X-Ray''' |
|1 |
|1 |
||
|'''"You will be able to scan and view the inside of opponent's ships"''' |
|'''"You will be able to scan and view the inside of opponent's ships"''' |
||
− | | |
+ | |6K |
|8h |
|8h |
||
|2 |
|2 |
||
Line 240: | Line 243: | ||
==Ammo Recycling== |
==Ammo Recycling== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''Ammo Recycling''' |
+ | | rowspan="7" |'''Ammo Recycling''' |
|1 |
|1 |
||
|'''"Your crew can train to automatically recycle up to 30% of craft and ammo from used shells during defence. 15% via rebuild and 15% in ammo vault."''' |
|'''"Your crew can train to automatically recycle up to 30% of craft and ammo from used shells during defence. 15% via rebuild and 15% in ammo vault."''' |
||
− | | |
+ | |1K |
− | | |
+ | |30m |
|1 |
|1 |
||
|- |
|- |
||
|2 |
|2 |
||
|'''"Your crew can train to automatically recycle up to 50% of craft and ammo from used shells during defence. 25% via rebuild and 25% in ammo vault."''' |
|'''"Your crew can train to automatically recycle up to 50% of craft and ammo from used shells during defence. 25% via rebuild and 25% in ammo vault."''' |
||
− | | |
+ | |10K |
|4h |
|4h |
||
− | | |
+ | |2 |
|- |
|- |
||
|3 |
|3 |
||
|'''"Your crew can train to automatically recycle up to 60% of craft and ammo from used shells during defence. 30% via rebuild and 30% in ammo vault."''' |
|'''"Your crew can train to automatically recycle up to 60% of craft and ammo from used shells during defence. 30% via rebuild and 30% in ammo vault."''' |
||
− | | |
+ | |30K |
|8h |
|8h |
||
− | | |
+ | |4 |
|- |
|- |
||
|4 |
|4 |
||
|'''"Your crew can train to automatically recycle up to 80% of craft and ammo from used shells during defence. 40% via rebuild and 40% in ammo vault."''' |
|'''"Your crew can train to automatically recycle up to 80% of craft and ammo from used shells during defence. 40% via rebuild and 40% in ammo vault."''' |
||
+ | |225K |
||
− | |450K |
||
− | | |
+ | |18h |
− | | |
+ | |6 |
|- |
|- |
||
|5 |
|5 |
||
|'''"Your crew can train to automatically recycle up to 90% of craft and ammo from used shells during defence. 45% via rebuild and 45% in ammo vault."''' |
|'''"Your crew can train to automatically recycle up to 90% of craft and ammo from used shells during defence. 45% via rebuild and 45% in ammo vault."''' |
||
|1M |
|1M |
||
+ | |2d 6h |
||
− | |3d |
||
− | | |
+ | |8 |
|- |
|- |
||
|6 |
|6 |
||
|'''"Your crew can train to automatically recycle up to 100% of craft and ammo from used shells during defence. 50% via rebuild and 50% in ammo vault."''' |
|'''"Your crew can train to automatically recycle up to 100% of craft and ammo from used shells during defence. 50% via rebuild and 50% in ammo vault."''' |
||
|2M |
|2M |
||
+ | |2d 15h |
||
− | |3d 10h 40m |
||
|10 |
|10 |
||
|} |
|} |
||
Line 288: | Line 291: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | Researching this option increases how efficient you are with your ammo. When you defend and use ammo, a certain percentage is automatically given back to you for |
+ | Researching this option increases how efficient you are with your ammo. When you defend and use ammo, a certain percentage is automatically given back to you for free. Along with this, a percentage of the ammo is given back to you for free in a wooden box in the room where the ammo came from. |
==Modularization== |
==Modularization== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="3"|'''Modularization''' |
+ | | rowspan="3" |'''Modularization''' |
|1 |
|1 |
||
|'''"Architects can unlock the ability to customize rooms with additional components."''' |
|'''"Architects can unlock the ability to customize rooms with additional components."''' |
||
+ | |6.5K |
||
− | |13K |
||
|12h |
|12h |
||
|2 |
|2 |
||
Line 309: | Line 312: | ||
|'''"Architects can unlock the ability to customize rooms with additional components."''' |
|'''"Architects can unlock the ability to customize rooms with additional components."''' |
||
|80K |
|80K |
||
+ | |1d 12h |
||
− | |2d |
||
|4 |
|4 |
||
|- |
|- |
||
Line 315: | Line 318: | ||
|'''"Architects can unlock the ability to customize rooms with additional components."''' |
|'''"Architects can unlock the ability to customize rooms with additional components."''' |
||
|500K |
|500K |
||
+ | |3d 18h |
||
− | |5d |
||
|6 |
|6 |
||
|} |
|} |
||
+ | |||
+ | '''Explanation''' |
||
+ | ---- |
||
+ | Researching this option increases how many Sprinklers, Walls, C4, and etc. you can put in one room. |
||
==Commerce== |
==Commerce== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''Commerce''' |
+ | | rowspan="7" |'''Commerce''' |
|1 |
|1 |
||
|'''"Gain access to gBay marketplace. Allows one listing. Subject to 20% gBay success fee."''' |
|'''"Gain access to gBay marketplace. Allows one listing. Subject to 20% gBay success fee."''' |
||
+ | |1.5K |
||
− | |10K |
||
|3h |
|3h |
||
|1 |
|1 |
||
Line 337: | Line 344: | ||
|2 |
|2 |
||
|'''"For real merchants. Allows two simultaneous listings on gBay. Subject to 20% gBay success fee."''' |
|'''"For real merchants. Allows two simultaneous listings on gBay. Subject to 20% gBay success fee."''' |
||
− | | |
+ | |30K |
− | | |
+ | |18h |
|3 |
|3 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"For diamond entrepreneurs. Allows three simultaneous listings on gBay. Subject to 20% gBay success fee."''' |
|'''"For diamond entrepreneurs. Allows three simultaneous listings on gBay. Subject to 20% gBay success fee."''' |
||
+ | |65k |
||
− | |800K |
||
− | | |
+ | |3d |
− | | |
+ | |5 |
|} |
|} |
||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | Researching this option gives you access to the |
+ | Researching this option gives you access to the [[gBay]] Market. At level one you can only sell one item at a time, level two lets you sell 2 items and level 3 allows for the selling of 3 items at a time. |
==Fitness== |
==Fitness== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
|'''Fitness 101''' |
|'''Fitness 101''' |
||
|1 |
|1 |
||
|'''"As seen on TV. Magically improves effectiveness of all DIY training."''' |
|'''"As seen on TV. Magically improves effectiveness of all DIY training."''' |
||
+ | |7.5K |
||
− | |15K |
||
|12h |
|12h |
||
|2 |
|2 |
||
Line 371: | Line 378: | ||
|2 |
|2 |
||
|'''"Improves professional gym program efficiency."''' |
|'''"Improves professional gym program efficiency."''' |
||
− | | |
+ | |20K |
− | | |
+ | |18h |
|3 |
|3 |
||
|- |
|- |
||
Line 378: | Line 385: | ||
|3 |
|3 |
||
|'''"Improves military grade training efficiency."''' |
|'''"Improves military grade training efficiency."''' |
||
− | | |
+ | |40K |
+ | |1d 12h |
||
− | |2d |
||
|4 |
|4 |
||
|- |
|- |
||
Line 385: | Line 392: | ||
|4 |
|4 |
||
|'''"As seen on TV. Magically improves effectiveness of all DIY training."''' |
|'''"As seen on TV. Magically improves effectiveness of all DIY training."''' |
||
+ | |600K |
||
− | |1.2M |
||
− | | |
+ | |5d |
|7 |
|7 |
||
|- |
|- |
||
Line 393: | Line 400: | ||
|'''"Further improves effectiveness of professional training programs."''' |
|'''"Further improves effectiveness of professional training programs."''' |
||
|1.5M |
|1.5M |
||
− | |1w |
+ | |1w 12h |
|8 |
|8 |
||
|- |
|- |
||
Line 409: | Line 416: | ||
==Education== |
==Education== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
|'''Education 101''' |
|'''Education 101''' |
||
|1 |
|1 |
||
|'''"Improve academic facilities and materials to increase training yield."''' |
|'''"Improve academic facilities and materials to increase training yield."''' |
||
+ | |50K |
||
− | |100K |
||
+ | |1d 12h |
||
− | |2d |
||
|5 |
|5 |
||
|- |
|- |
||
Line 427: | Line 434: | ||
|2 |
|2 |
||
|'''"Improve academic facilities and materials to increase training yield."''' |
|'''"Improve academic facilities and materials to increase training yield."''' |
||
+ | |175K |
||
− | |250K |
||
+ | |2d 16h |
||
− | |3d |
||
|6 |
|6 |
||
|- |
|- |
||
Line 434: | Line 441: | ||
|3 |
|3 |
||
|'''"Improve academic facilities and materials to increase training yield."''' |
|'''"Improve academic facilities and materials to increase training yield."''' |
||
+ | |350K |
||
− | |750K |
||
+ | |4d 12h |
||
− | |6d |
||
|7 |
|7 |
||
|- |
|- |
||
Line 442: | Line 449: | ||
|'''"Improve academic facilities and materials to increase training yield."''' |
|'''"Improve academic facilities and materials to increase training yield."''' |
||
|1M |
|1M |
||
− | |1w |
+ | |1w 12h |
|8 |
|8 |
||
|- |
|- |
||
Line 449: | Line 456: | ||
|'''"Improve academic facilities and materials to increase training yield."''' |
|'''"Improve academic facilities and materials to increase training yield."''' |
||
|1.5M |
|1.5M |
||
− | |1w |
+ | |1w 1d 6h |
|9 |
|9 |
||
|- |
|- |
||
Line 456: | Line 463: | ||
|'''"Improve academic facilities and materials to increase training yield."''' |
|'''"Improve academic facilities and materials to increase training yield."''' |
||
|2M |
|2M |
||
− | |1w |
+ | |1w 3d 18h |
|10 |
|10 |
||
|} |
|} |
||
Line 462: | Line 469: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | Researching this option increases the chance of you getting more stat enhancement at the end of training in the [[Academy]]. That means at max level Education, you're more likely to get the full advertised enhancement instead of just a percentage of |
+ | Researching this option increases the chance of you getting more stat enhancement at the end of training in the [[Academy]]. That means at max level Education, you're more likely to get the full advertised enhancement instead of just a percentage of it. |
==Rocket== |
==Rocket== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Rocket Missile''' |
+ | | rowspan="10" |'''Rocket Missile''' |
|2 |
|2 |
||
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
||
+ | |2.5K |
||
− | |12K |
||
|3h |
|3h |
||
|1 |
|1 |
||
Line 482: | Line 489: | ||
|3 |
|3 |
||
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
||
+ | |17.5K |
||
− | |35K |
||
− | | |
+ | |18h |
|3 |
|3 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
||
+ | |60K |
||
− | |120K |
||
+ | |2d 16h |
||
− | |3d |
||
|5 |
|5 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
||
+ | |175K |
||
− | |375K |
||
+ | |3d 18h |
||
− | |5d |
||
|6 |
|6 |
||
|- |
|- |
||
|6 |
|6 |
||
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
|'''"Improvements to the standard rocket warhead results in higher damage."''' |
||
+ | |500K |
||
− | |1M |
||
− | |1w |
+ | |1w 12h |
|7 |
|7 |
||
|} |
|} |
||
Line 510: | Line 517: | ||
==Jungler== |
==Jungler== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Jungler Missile''' |
+ | | rowspan="10" |'''Jungler Missile''' |
|1 |
|1 |
||
|'''"Recent chemical warfare discoveries have allowed us to fit neurotoxin gas to our warheads."''' |
|'''"Recent chemical warfare discoveries have allowed us to fit neurotoxin gas to our warheads."''' |
||
+ | |1.5K |
||
− | |2K |
||
|1h |
|1h |
||
|1 |
|1 |
||
Line 527: | Line 534: | ||
|2 |
|2 |
||
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
||
− | | |
+ | |6K |
|3h |
|3h |
||
|1 |
|1 |
||
Line 533: | Line 540: | ||
|3 |
|3 |
||
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
||
− | | |
+ | |30K |
− | | |
+ | |18h |
|3 |
|3 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
||
+ | |90K |
||
− | |180K |
||
+ | |2d 6h |
||
− | |3d |
||
|5 |
|5 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
||
+ | |275K |
||
− | |550K |
||
|5d |
|5d |
||
|6 |
|6 |
||
Line 551: | Line 558: | ||
|6 |
|6 |
||
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
|'''"Biolab engineers can increase the toxicity of neurotoxins in our warheads."''' |
||
+ | |750K |
||
− | |1.5M |
||
− | |1w |
+ | |1w 12h |
|7 |
|7 |
||
|} |
|} |
||
Line 561: | Line 568: | ||
==Penetrator== |
==Penetrator== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Penetrator Missile''' |
+ | | rowspan="10" |'''Penetrator Missile''' |
|1 |
|1 |
||
|'''"Our scientists have come up with armour piercing warhead to allow missiles to directly damage enemy hull."''' |
|'''"Our scientists have come up with armour piercing warhead to allow missiles to directly damage enemy hull."''' |
||
+ | |1.5K |
||
− | |2K |
||
|1h |
|1h |
||
|1 |
|1 |
||
Line 578: | Line 585: | ||
|2 |
|2 |
||
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
||
− | | |
+ | |6K |
|12h |
|12h |
||
|3 |
|3 |
||
Line 584: | Line 591: | ||
|3 |
|3 |
||
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
||
− | | |
+ | |30K |
+ | |1d 12h |
||
− | |2d |
||
|3 |
|3 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
||
+ | |90K |
||
− | |180K |
||
+ | |2d 6h |
||
− | |3d |
||
|5 |
|5 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
||
+ | |300K |
||
− | |560K |
||
+ | |3d 18h |
||
− | |5d |
||
|6 |
|6 |
||
|- |
|- |
||
Line 603: | Line 610: | ||
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
|'''"Upgrading the AP warhead to cause extra hull damage."''' |
||
|1M |
|1M |
||
− | |1w |
+ | |1w 12h |
|8 |
|8 |
||
|} |
|} |
||
Line 612: | Line 619: | ||
==EMP Technology== |
==EMP Technology== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''EMP Technology''' |
+ | | rowspan="10" |'''EMP Technology''' |
|1 |
|1 |
||
|'''"Our scientists can research a way to deliver EMP payload in our projectile missiles."''' |
|'''"Our scientists can research a way to deliver EMP payload in our projectile missiles."''' |
||
− | | |
+ | |5K |
|12h |
|12h |
||
|2 |
|2 |
||
Line 629: | Line 636: | ||
|2 |
|2 |
||
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
||
+ | |17.5K |
||
− | |35K |
||
− | | |
+ | |18h |
|3 |
|3 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
||
+ | |50K |
||
− | |100K |
||
+ | |1d 12h |
||
− | |2d |
||
|4 |
|4 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
||
+ | |150K |
||
− | |300K |
||
+ | |2d 6h |
||
− | |3d |
||
|5 |
|5 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
||
+ | |300K |
||
− | |600K |
||
+ | |3d 18h |
||
− | |5d |
||
|6 |
|6 |
||
|- |
|- |
||
|6 |
|6 |
||
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
|'''"Our scientists can improve the effectiveness of EMP based weapons."''' |
||
+ | |750K |
||
− | |1.5M |
||
− | | |
+ | |5d |
|7 |
|7 |
||
|} |
|} |
||
Line 663: | Line 670: | ||
==Incendiary Technology== |
==Incendiary Technology== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Incendiary Technology''' |
+ | | rowspan="10" |'''Incendiary Technology''' |
|1 |
|1 |
||
|'''"Pyro experts can design a new range of incendiary weapons using the latest space pyro technology."''' |
|'''"Pyro experts can design a new range of incendiary weapons using the latest space pyro technology."''' |
||
+ | |12.5K |
||
− | |25K |
||
|12h |
|12h |
||
|3 |
|3 |
||
Line 680: | Line 687: | ||
|2 |
|2 |
||
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
||
+ | |50K |
||
− | |100K |
||
+ | |1d 12h |
||
− | |2d |
||
|4 |
|4 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
||
+ | |150K |
||
− | |300K |
||
+ | |2d 6h |
||
− | |3d |
||
|5 |
|5 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
||
+ | |300K |
||
− | |600K |
||
+ | |3d 18h |
||
− | |5d |
||
|6 |
|6 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
||
+ | |500K |
||
− | |1M |
||
− | | |
+ | |5d |
|7 |
|7 |
||
|- |
|- |
||
|6 |
|6 |
||
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
|'''"Pyro experts can improve the flammability of our pyro weapons range"''' |
||
− | |1. |
+ | |1.4M |
|2w |
|2w |
||
|8 |
|8 |
||
Line 714: | Line 721: | ||
==Interceptor== |
==Interceptor== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Interceptor Craft''' |
+ | | rowspan="10" |'''Interceptor Craft''' |
|2 |
|2 |
||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
+ | |50K |
||
− | |100K |
||
+ | |1d 12h |
||
− | |5d |
||
|5 |
|5 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
+ | |100K |
||
− | |200K |
||
+ | |2d 6h |
||
− | |6d |
||
|6 |
|6 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
+ | |150K |
||
− | |300K |
||
− | | |
+ | |3d |
|6 |
|6 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
+ | |200K |
||
− | |400K |
||
− | | |
+ | |4d 12h |
|7 |
|7 |
||
|- |
|- |
||
Line 750: | Line 757: | ||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
|1M |
|1M |
||
+ | |6d |
||
− | |1w 3d |
||
|8 |
|8 |
||
|- |
|- |
||
Line 756: | Line 763: | ||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
|1.4M |
|1.4M |
||
− | |1w |
+ | |1w 12h |
|9 |
|9 |
||
|- |
|- |
||
Line 762: | Line 769: | ||
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
|'''"Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability."''' |
||
|280K |
|280K |
||
− | |1w |
+ | |1w 1d 6h |
|10 |
|10 |
||
|} |
|} |
||
Line 771: | Line 778: | ||
==Defender== |
==Defender== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Defender Craft''' |
+ | | rowspan="10" |'''Defender Craft''' |
|2 |
|2 |
||
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
||
+ | |100K |
||
− | |200K |
||
+ | |3d |
||
− | |1w 1d |
||
|5 |
|5 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
||
+ | |150K |
||
− | |300K |
||
− | | |
+ | |3d 9h |
|6 |
|6 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
||
+ | |200K |
||
− | |400K |
||
− | | |
+ | |4d 12h |
|6 |
|6 |
||
|- |
|- |
||
|5 |
|5 |
||
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
||
+ | |250K |
||
− | |500K |
||
− | | |
+ | |6d 18h |
|7 |
|7 |
||
|- |
|- |
||
Line 807: | Line 814: | ||
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
||
|1M |
|1M |
||
+ | |1w 1d |
||
− | |2w |
||
|8 |
|8 |
||
|- |
|- |
||
Line 813: | Line 820: | ||
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
|'''"Advanced Defender schematics can be developed to increase Defender combat effectiveness."''' |
||
|1.5M |
|1.5M |
||
− | |1w |
+ | |1w 2d 18h |
|9 |
|9 |
||
|- |
|- |
||
Line 828: | Line 835: | ||
==Firehawk== |
==Firehawk== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Firehawk Craft''' |
+ | | rowspan="10" |'''Firehawk Craft''' |
|1 |
|1 |
||
|'''"A new type of assault craft can be developed utilising latest developments in incendiary technology."''' |
|'''"A new type of assault craft can be developed utilising latest developments in incendiary technology."''' |
||
+ | |200K |
||
− | |400K |
||
+ | |2d 6h |
||
− | |1w |
||
|6 |
|6 |
||
|- |
|- |
||
|2 |
|2 |
||
|'''"Improve the combat effectiveness of the Firehawk."''' |
|'''"Improve the combat effectiveness of the Firehawk."''' |
||
+ | |250K |
||
− | |500K |
||
− | | |
+ | |3d 9h |
|6 |
|6 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Improve the combat effectiveness of the Firehawk."''' |
|'''"Improve the combat effectiveness of the Firehawk."''' |
||
+ | |300K |
||
− | |600K |
||
− | | |
+ | |4d 12h |
|7 |
|7 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Improve the combat effectiveness of the Firehawk."''' |
|'''"Improve the combat effectiveness of the Firehawk."''' |
||
+ | |350K |
||
− | |700K |
||
− | | |
+ | |6d 18h |
|7 |
|7 |
||
|- |
|- |
||
Line 864: | Line 871: | ||
|'''"Improve the combat effectiveness of the Firehawk."''' |
|'''"Improve the combat effectiveness of the Firehawk."''' |
||
|1M |
|1M |
||
− | |1w |
+ | |1w 1d |
|8 |
|8 |
||
|- |
|- |
||
Line 870: | Line 877: | ||
|'''"Improve the combat effectiveness of the Firehawk."''' |
|'''"Improve the combat effectiveness of the Firehawk."''' |
||
|1.25M |
|1.25M |
||
− | |1w |
+ | |1w 2d |
|9 |
|9 |
||
|- |
|- |
||
Line 876: | Line 883: | ||
|'''"Improve the combat effectiveness of the Firehawk."''' |
|'''"Improve the combat effectiveness of the Firehawk."''' |
||
|1.5M |
|1.5M |
||
− | |1w |
+ | |1w 2d 18h |
|10 |
|10 |
||
|- |
|- |
||
Line 891: | Line 898: | ||
==Corsair== |
==Corsair== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="10"|'''Corsair Craft''' |
+ | | rowspan="10" |'''Corsair Craft''' |
|1 |
|1 |
||
|'''"Our engineers have worked hard to develop a corvette class vessel capable of launching EMP attacks."''' |
|'''"Our engineers have worked hard to develop a corvette class vessel capable of launching EMP attacks."''' |
||
+ | |250K |
||
− | |500K |
||
+ | |2d 6h |
||
− | |1w |
||
|7 |
|7 |
||
|- |
|- |
||
|2 |
|2 |
||
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
||
+ | |400K |
||
− | |800K |
||
− | | |
+ | |3d 9h |
|7 |
|7 |
||
|- |
|- |
||
Line 915: | Line 922: | ||
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
||
|1M |
|1M |
||
− | | |
+ | |4d 12h |
|8 |
|8 |
||
|- |
|- |
||
Line 921: | Line 928: | ||
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
||
|1.3M |
|1.3M |
||
− | | |
+ | |6d 18h |
|8 |
|8 |
||
|- |
|- |
||
Line 927: | Line 934: | ||
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
||
|1.6M |
|1.6M |
||
− | |1w |
+ | |1w 1d 6h |
|9 |
|9 |
||
|- |
|- |
||
Line 933: | Line 940: | ||
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
||
|1.8M |
|1.8M |
||
− | |1w |
+ | |1w 2d |
|9 |
|9 |
||
|- |
|- |
||
Line 939: | Line 946: | ||
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
|'''"Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades."''' |
||
|2M |
|2M |
||
− | |1w |
+ | |1w 2d 18h |
|10 |
|10 |
||
|- |
|- |
||
Line 954: | Line 961: | ||
==Service Droid== |
==Service Droid== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''Service Droid''' |
+ | | rowspan="7" |'''Service Droid''' |
|2 |
|2 |
||
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
||
+ | |150K |
||
− | |300K |
||
+ | |1d 12h |
||
− | |2d |
||
|5 |
|5 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
||
+ | |500K |
||
− | |1M |
||
+ | |2d 6h |
||
− | |3d |
||
|7 |
|7 |
||
|- |
|- |
||
|4 |
|4 |
||
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
||
− | |1. |
+ | |1.3M |
+ | |3d 18h |
||
− | |5d |
||
|8 |
|8 |
||
|- |
|- |
||
Line 984: | Line 991: | ||
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
|'''"Improvements to the standard service droid to be more durable and repair quicker."''' |
||
|2M |
|2M |
||
+ | |6d |
||
− | |1w 1d |
||
|9 |
|9 |
||
|} |
|} |
||
Line 993: | Line 1,000: | ||
==Defender Droid== |
==Defender Droid== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|''' |
+ | | rowspan="7" |'''Defence Droid''' |
|1 |
|1 |
||
|'''"Engineers can develop a heavily armoured defensive droid to protect our ship."''' |
|'''"Engineers can develop a heavily armoured defensive droid to protect our ship."''' |
||
+ | |150K |
||
− | |300K |
||
+ | |1d 12h |
||
− | |2d |
||
|5 |
|5 |
||
|- |
|- |
||
|2 |
|2 |
||
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
||
+ | |500K |
||
− | |1M |
||
+ | |2d 6h |
||
− | |3d |
||
|7 |
|7 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
||
− | |1. |
+ | |1.3M |
+ | |3d 18h |
||
− | |5d |
||
|8 |
|8 |
||
|- |
|- |
||
Line 1,023: | Line 1,030: | ||
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
||
|2M |
|2M |
||
+ | |6d |
||
− | |1w 1d |
||
|9 |
|9 |
||
|- |
|- |
||
Line 1,029: | Line 1,036: | ||
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
|'''"Engineers can upgrade the armour and weapons systems on the defence droid."''' |
||
|2.5M |
|2.5M |
||
− | | |
+ | |6d 18h |
|10 |
|10 |
||
|} |
|} |
||
Line 1,038: | Line 1,045: | ||
==Boarder Droid== |
==Boarder Droid== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''Boarder Droid''' |
+ | | rowspan="7" |'''Boarder Droid''' |
|1 |
|1 |
||
|'''"Engineers can develop an quick assault bot to board enemy ships."''' |
|'''"Engineers can develop an quick assault bot to board enemy ships."''' |
||
+ | |500K |
||
− | |1M |
||
+ | |2d 6h |
||
− | |3d |
||
|7 |
|7 |
||
|- |
|- |
||
|2 |
|2 |
||
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
||
+ | |650K |
||
− | |1.3M |
||
− | | |
+ | |3d |
|7 |
|7 |
||
|- |
|- |
||
|3 |
|3 |
||
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
||
− | |1. |
+ | |1.3M |
+ | |3d 18h |
||
− | |5d |
||
|8 |
|8 |
||
|- |
|- |
||
Line 1,068: | Line 1,075: | ||
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
||
|2M |
|2M |
||
+ | |6d |
||
− | |1w 1d |
||
|9 |
|9 |
||
|- |
|- |
||
Line 1,074: | Line 1,081: | ||
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
|'''"Improved Boarder Droids can cause additional damage and take extra hits."''' |
||
|2.5M |
|2.5M |
||
− | | |
+ | |6d 18h |
|10 |
|10 |
||
|} |
|} |
||
Line 1,083: | Line 1,090: | ||
==Python== |
==Python== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
|'''Python''' |
|'''Python''' |
||
|1 |
|1 |
||
|'''"Additional AI Scripting Options."''' |
|'''"Additional AI Scripting Options."''' |
||
+ | |7.5K |
||
− | |25K |
||
|6h |
|6h |
||
|2 |
|2 |
||
Line 1,101: | Line 1,108: | ||
|2 |
|2 |
||
|'''"Additional AI Scripting Options."''' |
|'''"Additional AI Scripting Options."''' |
||
+ | |200K |
||
− | |400K |
||
+ | |4d 12h |
||
− | |6d |
||
|6 |
|6 |
||
|- |
|- |
||
Line 1,108: | Line 1,115: | ||
|3 |
|3 |
||
|'''"Advanced Conditional AI Scripting Options."''' |
|'''"Advanced Conditional AI Scripting Options."''' |
||
− | |1. |
+ | |1.3M |
+ | |5d 6h |
||
− | |1w |
||
|8 |
|8 |
||
|} |
|} |
||
Line 1,118: | Line 1,125: | ||
==Ion Charge== |
==Ion Charge== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="7"|'''Ion Charge''' |
+ | | rowspan="7" |'''Ion Charge''' |
|2 |
|2 |
||
|'''"Physicists can strengthen our Ion Core Capsules to hold additional charge."''' |
|'''"Physicists can strengthen our Ion Core Capsules to hold additional charge."''' |
||
|800K |
|800K |
||
+ | |5d 6h |
||
− | |1w |
||
|10 |
|10 |
||
|- |
|- |
||
Line 1,136: | Line 1,143: | ||
|'''"Physicists can strengthen our Ion Core Capsules to hold additional charge."''' |
|'''"Physicists can strengthen our Ion Core Capsules to hold additional charge."''' |
||
|1M |
|1M |
||
− | | |
+ | |6d 18h |
|10 |
|10 |
||
|- |
|- |
||
Line 1,142: | Line 1,149: | ||
|'''"Physicists can strengthen our Ion Core Capsules to hold additional charge."''' |
|'''"Physicists can strengthen our Ion Core Capsules to hold additional charge."''' |
||
|1.5M |
|1.5M |
||
− | |1w |
+ | |1w 12h |
|10 |
|10 |
||
|} |
|} |
||
Line 1,151: | Line 1,158: | ||
==Starship Blueprints== |
==Starship Blueprints== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="1"|'''Starship Blueprints''' |
+ | | rowspan="1" |'''Starship Blueprints''' |
|1 |
|1 |
||
|'''"Leading starship architects are developing new starship hull designs."''' |
|'''"Leading starship architects are developing new starship hull designs."''' |
||
|1.5M |
|1.5M |
||
+ | |5d 6h |
||
− | |1w |
||
|9 |
|9 |
||
|} |
|} |
||
Line 1,169: | Line 1,176: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | Researching this option unlocks the ability to buy [[ |
+ | Researching this option unlocks the ability to buy [[Dish Ships]] and Holiday ships when their respective holiday is near ([[Horizon Ships]], [[Turkey Ships]], [[BWR Ship]]). |
==Prestige== |
==Prestige== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="1"|'''Prestige''' |
+ | | rowspan="1" |'''Prestige''' |
|1 |
|1 |
||
|'''"Biomedical staff have uncovered advanced DNA strain for ship crew. Requires two level 40 crew to activate in bedroom."''' |
|'''"Biomedical staff have uncovered advanced DNA strain for ship crew. Requires two level 40 crew to activate in bedroom."''' |
||
|2M |
|2M |
||
+ | |2d 6h |
||
− | |3d |
||
|9 |
|9 |
||
|} |
|} |
||
Line 1,191: | Line 1,198: | ||
---- |
---- |
||
Researching this option lets you [[Prestige]] crew. |
Researching this option lets you [[Prestige]] crew. |
||
+ | ---- |
||
+ | |||
+ | ==Starship Hull Expansion== |
||
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
||
+ | ! rowspan="1" style="width: 14%;" |Name |
||
+ | ! rowspan="1" style="width: 14%;" |Level |
||
+ | ! rowspan="1" style="width: 29%;" |Description |
||
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
||
+ | ! rowspan="1" style="width: 14%;" |Time |
||
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
||
+ | |- |
||
+ | | rowspan="1" |'''Starship Hull Expansion''' |
||
+ | |1 |
||
+ | |'''"Allows basic Starship Hulls to be expanded for extra resource space but with a reduced HP and at significant cost."''' |
||
+ | |500K |
||
+ | |1d 12h |
||
+ | |9 |
||
+ | |} |
||
+ | |||
+ | '''Explanation''' |
||
+ | ---- |
||
+ | Researching this option allows you to build special versions of the level 10 and 11 default faction ships like the [[Pirate Ships]], [[Federation Ships]], and [[Qtarian Ships]]. These ships have a special bit of extra space that can only be taken up by [[:Category:Resource Rooms|Resource Rooms]]. The tradeoff is that you have one less ship health compared to non-extended ships. Once researched, you can simply go to the [[Shipyard]] and buy the extension for 1.5K {{Starbux}}. After that, your able switch back and forth between your ships for free (1 Hour Delay). |
||
---- |
---- |
||
Line 1,199: | Line 1,228: | ||
==Impossible Research== |
==Impossible Research== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="1"|'''Impossible Research''' |
+ | | rowspan="1" |'''Impossible Research''' |
|1 |
|1 |
||
|'''"Impossible Research"''' |
|'''"Impossible Research"''' |
||
Line 1,217: | Line 1,246: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | You can't research this in |
+ | You can't research this in-game as Laboratory level 99 doesn't exist. |
==Test Research== |
==Test Research== |
||
− | {|class="wikitable" style="width: 980px; text-align: center;" |
+ | {| class="wikitable" style="width: 980px; text-align: center; margin: auto;" |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Name |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Level |
− | !style="width: 29%;" |
+ | ! rowspan="1" style="width: 29%;" |Description |
− | !style="width: 19%;" |
+ | ! rowspan="1" style="width: 19%;" |Cost<br />[[File:Gas.png|20px|central|link=]] |
− | !style="width: 14%;" |
+ | ! rowspan="1" style="width: 14%;" |Time |
− | !style="width: 10%;" |
+ | ! rowspan="1" style="width: 10%;" |[[Laboratory]] Level |
|- |
|- |
||
− | |rowspan="1"|'''Test Research''' |
+ | | rowspan="1" |'''Test Research''' |
|1 |
|1 |
||
|'''"Test Research"''' |
|'''"Test Research"''' |
||
Line 1,238: | Line 1,267: | ||
'''Explanation''' |
'''Explanation''' |
||
---- |
---- |
||
− | You can't research this in |
+ | You can't research this in-game as Laboratory level 99 doesn't exist. |
+ | |||
Latest revision as of 23:39, 26 January 2019
Laboratory | Starship Researches | Starbase Researches |
General
Researching is an incredibly important thing to do in Pixel Starships if you want to grow in the game. You need a Laboratory to start researching and once you choose a Gas or Starbux costing option (Never Both), you cannot remove the lab until you finish or rush the Research.
Here is a list of all of the Starship Research Options available, a small explanation is also given for every option.
Advanced Engineering
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Advanced Engineering | 1 | "Allows up to 3 systems to be constructed simultaneously" | 150 | 5s | 1 |
2 | "Allows up to 4 systems to be constructed simultaneously" | 450 | 10s | 1 | |
3 | "Allows up to 5 systems to be constructed simultaneously" | 1,000 | 15s | 1 |
Explanation
Researching this option increases how many Rooms you can build/upgrade at a time. So with a level 2 Advanced Engineering Research, you can upgrade or build up to four rooms at a time. Without this research, you can only have up to two builds or upgrades at a time.
Nanotech Paint
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Nanotech Paint | 1 | "Optional Technology. Allows your ship to be repainted from the Shipyard." | 300 | 5s | 2 |
Explanation
Researching this option allows you to Paint your ship a different color. Also allow you to use Skins.
Collector Bot 3K
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Collector Bot 3K | 1 | "Are you tired of manually collecting resources? Introducing Collector Bot 3K! Automatically puts stuff in a nice box for you in the Bridge." | 75 | 5s | 4 |
Explanation
Researching this option allows you to automatically collect items like Missiles, Androids, Crafts, Cores, Resources, and other things while offline or online. The items collected will be put in a wooden box in the Bridge, if you don't have one, it does nothing.
Stickers
Name | Level | Description | Cost | Time | Laboratory Level |
---|---|---|---|---|---|
Sticker | 1 | "Allows a sticker to be added to your ship in the ship designer." | 1.5K | 5m | 1 |
Stickers | 2 | "Allows multiple stickers to be added to your ship in the ship designer." | 150 | 10m | 3 |
More Stickers | 3 | "Allows a load of stickers to be added to your ship in the ship designer." | 450 | 15m | 5 |
Explanation
Researching this option increases how many Stickers you can equip on your ship. Level one allows you to add one sticker, level two lets you add 2 stickers, and level 3 lets you add 3 stickers.
Beer
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Beer | 1 | "Allow access to recruit better crew." | 2.5K | 20m | 1 |
Explanation
Researching this option adds two "Beer Draw" options in the crew shop. The Beer Draws costs Starbux and increases by 10% for how many Hero Crew you have. The First Beer Draw will give you a 3-5 Star crew and nothing higher or lower. The second Beer Draw works the same except it only gives 4-5 Star crew. The first draw will always give a Hero Crew. Along with this, whenever you don't draw a Hero Crew your chances of getting one increases by 1% each time.
Advanced Training
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Advanced Training | 1 | "Reduce character level up cost by 5 percent" | 1.5K | 2h | 1 |
2 | "Reduce character level up cost by 10 percent" | 5K | 3h | 1 | |
3 | "Reduce character level up cost by 15 percent" | 25K | 1d 12h | 3 | |
4 | "Reduce character level up cost by 20 percent" | 75K | 2d 6h | 5 | |
5 | "Reduce character level up cost by 25 percent" | 250K | 3d 18h | 6 | |
6 | "Reduce character level up cost by 30 percent" | 750K | 1w 12h | 7 | |
7 | "Reduce character level up cost by 35 percent" | 1.5M | 2w | 8 |
Explanation
Researching this option decreases how much it costs to upgrade your Crew to the next level. This is pretty useful as Crew level up costs become incredibly expensive at the later levels. For example, if your upgrade costs 2M Gas , you will save 600K gas!
UFO
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
UFO | 1 | "UFO Research. Unlocks alien ship and weapons technology." | 5K | 8h | 1 |
Explanation
Researching this option allows you to buy Gray Ships as your playable ship.
X-Ray
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
X-Ray | 1 | "You will be able to scan and view the inside of opponent's ships" | 6K | 8h | 2 |
Explanation
Researching this option allows you to see the inside of a Starship with a scan button whenever you view or fight a ship. It costs 2 Starbux to scan, and the person you scan receives one Starbux for your scan.
Ammo Recycling
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Ammo Recycling | 1 | "Your crew can train to automatically recycle up to 30% of craft and ammo from used shells during defence. 15% via rebuild and 15% in ammo vault." | 1K | 30m | 1 |
2 | "Your crew can train to automatically recycle up to 50% of craft and ammo from used shells during defence. 25% via rebuild and 25% in ammo vault." | 10K | 4h | 2 | |
3 | "Your crew can train to automatically recycle up to 60% of craft and ammo from used shells during defence. 30% via rebuild and 30% in ammo vault." | 30K | 8h | 4 | |
4 | "Your crew can train to automatically recycle up to 80% of craft and ammo from used shells during defence. 40% via rebuild and 40% in ammo vault." | 225K | 18h | 6 | |
5 | "Your crew can train to automatically recycle up to 90% of craft and ammo from used shells during defence. 45% via rebuild and 45% in ammo vault." | 1M | 2d 6h | 8 | |
6 | "Your crew can train to automatically recycle up to 100% of craft and ammo from used shells during defence. 50% via rebuild and 50% in ammo vault." | 2M | 2d 15h | 10 |
Explanation
Researching this option increases how efficient you are with your ammo. When you defend and use ammo, a certain percentage is automatically given back to you for free. Along with this, a percentage of the ammo is given back to you for free in a wooden box in the room where the ammo came from.
Modularization
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Modularization | 1 | "Architects can unlock the ability to customize rooms with additional components." | 6.5K | 12h | 2 |
2 | "Architects can unlock the ability to customize rooms with additional components." | 80K | 1d 12h | 4 | |
3 | "Architects can unlock the ability to customize rooms with additional components." | 500K | 3d 18h | 6 |
Explanation
Researching this option increases how many Sprinklers, Walls, C4, and etc. you can put in one room.
Commerce
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Commerce | 1 | "Gain access to gBay marketplace. Allows one listing. Subject to 20% gBay success fee." | 1.5K | 3h | 1 |
2 | "For real merchants. Allows two simultaneous listings on gBay. Subject to 20% gBay success fee." | 30K | 18h | 3 | |
3 | "For diamond entrepreneurs. Allows three simultaneous listings on gBay. Subject to 20% gBay success fee." | 65k | 3d | 5 |
Explanation
Researching this option gives you access to the gBay Market. At level one you can only sell one item at a time, level two lets you sell 2 items and level 3 allows for the selling of 3 items at a time.
Fitness
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Fitness 101 | 1 | "As seen on TV. Magically improves effectiveness of all DIY training." | 7.5K | 12h | 2 |
Fitness 102 | 2 | "Improves professional gym program efficiency." | 20K | 18h | 3 |
Fitness 103 | 3 | "Improves military grade training efficiency." | 40K | 1d 12h | 4 |
Fitness 201 | 4 | "As seen on TV. Magically improves effectiveness of all DIY training." | 600K | 5d | 7 |
Fitness 202 | 5 | "Further improves effectiveness of professional training programs." | 1.5M | 1w 12h | 8 |
Fitness 203 | 6 | "Further improves effectiveness of military training programs." | 2M | 2w | 9 |
Explanation
Researching this option gives you more effective training options in the Gym.
Education
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Education 101 | 1 | "Improve academic facilities and materials to increase training yield." | 50K | 1d 12h | 5 |
Education 102 | 2 | "Improve academic facilities and materials to increase training yield." | 175K | 2d 16h | 6 |
Education 103 | 3 | "Improve academic facilities and materials to increase training yield." | 350K | 4d 12h | 7 |
Education 201 | 4 | "Improve academic facilities and materials to increase training yield." | 1M | 1w 12h | 8 |
Education 202 | 5 | "Improve academic facilities and materials to increase training yield." | 1.5M | 1w 1d 6h | 9 |
Education 203 | 6 | "Improve academic facilities and materials to increase training yield." | 2M | 1w 3d 18h | 10 |
Explanation
Researching this option increases the chance of you getting more stat enhancement at the end of training in the Academy. That means at max level Education, you're more likely to get the full advertised enhancement instead of just a percentage of it.
Rocket
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Rocket Missile | 2 | "Improvements to the standard rocket warhead results in higher damage." | 2.5K | 3h | 1 |
3 | "Improvements to the standard rocket warhead results in higher damage." | 17.5K | 18h | 3 | |
4 | "Improvements to the standard rocket warhead results in higher damage." | 60K | 2d 16h | 5 | |
5 | "Improvements to the standard rocket warhead results in higher damage." | 175K | 3d 18h | 6 | |
6 | "Improvements to the standard rocket warhead results in higher damage." | 500K | 1w 12h | 7 |
Explanation
Researching this option replaces the Rocket Missile with a higher level depending on the Research level.
Jungler
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Jungler Missile | 1 | "Recent chemical warfare discoveries have allowed us to fit neurotoxin gas to our warheads." | 1.5K | 1h | 1 |
2 | "Biolab engineers can increase the toxicity of neurotoxins in our warheads." | 6K | 3h | 1 | |
3 | "Biolab engineers can increase the toxicity of neurotoxins in our warheads." | 30K | 18h | 3 | |
4 | "Biolab engineers can increase the toxicity of neurotoxins in our warheads." | 90K | 2d 6h | 5 | |
5 | "Biolab engineers can increase the toxicity of neurotoxins in our warheads." | 275K | 5d | 6 | |
6 | "Biolab engineers can increase the toxicity of neurotoxins in our warheads." | 750K | 1w 12h | 7 |
Explanation
Researching this option adds and replaces the Jungler Missile with a higher level depending on the Research level.
Penetrator
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Penetrator Missile | 1 | "Our scientists have come up with armour piercing warhead to allow missiles to directly damage enemy hull." | 1.5K | 1h | 1 |
2 | "Upgrading the AP warhead to cause extra hull damage." | 6K | 12h | 3 | |
3 | "Upgrading the AP warhead to cause extra hull damage." | 30K | 1d 12h | 3 | |
4 | "Upgrading the AP warhead to cause extra hull damage." | 90K | 2d 6h | 5 | |
5 | "Upgrading the AP warhead to cause extra hull damage." | 300K | 3d 18h | 6 | |
6 | "Upgrading the AP warhead to cause extra hull damage." | 1M | 1w 12h | 8 |
Explanation
Researching this option adds and replaces the Penetrator Missile with a higher level depending on the Research level.
EMP Technology
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
EMP Technology | 1 | "Our scientists can research a way to deliver EMP payload in our projectile missiles." | 5K | 12h | 2 |
2 | "Our scientists can improve the effectiveness of EMP based weapons." | 17.5K | 18h | 3 | |
3 | "Our scientists can improve the effectiveness of EMP based weapons." | 50K | 1d 12h | 4 | |
4 | "Our scientists can improve the effectiveness of EMP based weapons." | 150K | 2d 6h | 5 | |
5 | "Our scientists can improve the effectiveness of EMP based weapons." | 300K | 3d 18h | 6 | |
6 | "Our scientists can improve the effectiveness of EMP based weapons." | 750K | 5d | 7 |
Explanation
Researching this option adds and replaces the EMP Missile with a higher level depending on the Research level.
Incendiary Technology
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Incendiary Technology | 1 | "Pyro experts can design a new range of incendiary weapons using the latest space pyro technology." | 12.5K | 12h | 3 |
2 | "Pyro experts can improve the flammability of our pyro weapons range" | 50K | 1d 12h | 4 | |
3 | "Pyro experts can improve the flammability of our pyro weapons range" | 150K | 2d 6h | 5 | |
4 | "Pyro experts can improve the flammability of our pyro weapons range" | 300K | 3d 18h | 6 | |
5 | "Pyro experts can improve the flammability of our pyro weapons range" | 500K | 5d | 7 | |
6 | "Pyro experts can improve the flammability of our pyro weapons range" | 1.4M | 2w | 8 |
Explanation
Researching this option adds and replaces the Scarlet Missile with a higher level depending on the Research level.
Interceptor
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Interceptor Craft | 2 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 50K | 1d 12h | 5 |
3 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 100K | 2d 6h | 6 | |
4 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 150K | 3d | 6 | |
5 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 200K | 4d 12h | 7 | |
6 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 1M | 6d | 8 | |
7 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 1.4M | 1w 12h | 9 | |
8 | "Our engineers can upgrade our basic interceptors for increased firing rate and maneuverability." | 280K | 1w 1d 6h | 10 |
Explanation
Researching this option replaces the Interceptor Craft with a higher level depending on the Research level.
Defender
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Defender Craft | 2 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 100K | 3d | 5 |
3 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 150K | 3d 9h | 6 | |
4 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 200K | 4d 12h | 6 | |
5 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 250K | 6d 18h | 7 | |
6 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 1M | 1w 1d | 8 | |
7 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 1.5M | 1w 2d 18h | 9 | |
8 | "Advanced Defender schematics can be developed to increase Defender combat effectiveness." | 2M | 2w | 10 |
Explanation
Researching this option replaces the Defender Craft with a higher level depending on the Research level.
Firehawk
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Firehawk Craft | 1 | "A new type of assault craft can be developed utilising latest developments in incendiary technology." | 200K | 2d 6h | 6 |
2 | "Improve the combat effectiveness of the Firehawk." | 250K | 3d 9h | 6 | |
3 | "Improve the combat effectiveness of the Firehawk." | 300K | 4d 12h | 7 | |
4 | "Improve the combat effectiveness of the Firehawk." | 350K | 6d 18h | 7 | |
5 | "Improve the combat effectiveness of the Firehawk." | 1M | 1w 1d | 8 | |
6 | "Improve the combat effectiveness of the Firehawk." | 1.25M | 1w 2d | 9 | |
7 | "Improve the combat effectiveness of the Firehawk." | 1.5M | 1w 2d 18h | 10 | |
8 | "Improve the combat effectiveness of the Firehawk." | 2M | 2w | 10 |
Explanation
Researching this option adds and replaces the Firehawk Craft with a higher level depending on the Research level.
Corsair
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Corsair Craft | 1 | "Our engineers have worked hard to develop a corvette class vessel capable of launching EMP attacks." | 250K | 2d 6h | 7 |
2 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 400K | 3d 9h | 7 | |
3 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 1M | 4d 12h | 8 | |
4 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 1.3M | 6d 18h | 8 | |
5 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 1.6M | 1w 1d 6h | 9 | |
6 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 1.8M | 1w 2d | 9 | |
7 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 2M | 1w 2d 18h | 10 | |
8 | "Our engineers can improve the combat capability of our standard Corsairs with a range of upgrades." | 2.3M | 2w | 10 |
Explanation
Researching this option adds and replaces the Corsair Craft with a higher level depending on the Research level.
Service Droid
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Service Droid | 2 | "Improvements to the standard service droid to be more durable and repair quicker." | 150K | 1d 12h | 5 |
3 | "Improvements to the standard service droid to be more durable and repair quicker." | 500K | 2d 6h | 7 | |
4 | "Improvements to the standard service droid to be more durable and repair quicker." | 1.3M | 3d 18h | 8 | |
5 | "Improvements to the standard service droid to be more durable and repair quicker." | 2M | 6d | 9 |
Explanation
Researching this option replaces the Service Droid with a higher level depending on the Research level.
Defender Droid
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Defence Droid | 1 | "Engineers can develop a heavily armoured defensive droid to protect our ship." | 150K | 1d 12h | 5 |
2 | "Engineers can upgrade the armour and weapons systems on the defence droid." | 500K | 2d 6h | 7 | |
3 | "Engineers can upgrade the armour and weapons systems on the defence droid." | 1.3M | 3d 18h | 8 | |
4 | "Engineers can upgrade the armour and weapons systems on the defence droid." | 2M | 6d | 9 | |
5 | "Engineers can upgrade the armour and weapons systems on the defence droid." | 2.5M | 6d 18h | 10 |
Explanation
Researching this option adds and replaces the Defender Droid with a higher level depending on the Research level.
Boarder Droid
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Boarder Droid | 1 | "Engineers can develop an quick assault bot to board enemy ships." | 500K | 2d 6h | 7 |
2 | "Improved Boarder Droids can cause additional damage and take extra hits." | 650K | 3d | 7 | |
3 | "Improved Boarder Droids can cause additional damage and take extra hits." | 1.3M | 3d 18h | 8 | |
4 | "Improved Boarder Droids can cause additional damage and take extra hits." | 2M | 6d | 9 | |
5 | "Improved Boarder Droids can cause additional damage and take extra hits." | 2.5M | 6d 18h | 10 |
Explanation
Researching this option adds and replaces the Boarder Droid with a higher level depending on the Research level.
Python
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Python | 1 | "Additional AI Scripting Options." | 7.5K | 6h | 2 |
Python 2.0 | 2 | "Additional AI Scripting Options." | 200K | 4d 12h | 6 |
Python 3.x | 3 | "Advanced Conditional AI Scripting Options." | 1.3M | 5d 6h | 8 |
Explanation
Researching this option lets you have more advanced AI. More info on that page.
Ion Charge
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Ion Charge | 2 | "Physicists can strengthen our Ion Core Capsules to hold additional charge." | 800K | 5d 6h | 10 |
3 | "Physicists can strengthen our Ion Core Capsules to hold additional charge." | 1M | 6d 18h | 10 | |
4 | "Physicists can strengthen our Ion Core Capsules to hold additional charge." | 1.5M | 1w 12h | 10 |
Explanation
Researching this option replaces the Ion Core with a higher level depending on the Research level.
Starship Blueprints
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Starship Blueprints | 1 | "Leading starship architects are developing new starship hull designs." | 1.5M | 5d 6h | 9 |
Explanation
Researching this option unlocks the ability to buy Dish Ships and Holiday ships when their respective holiday is near (Horizon Ships, Turkey Ships, BWR Ship).
Prestige
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Prestige | 1 | "Biomedical staff have uncovered advanced DNA strain for ship crew. Requires two level 40 crew to activate in bedroom." | 2M | 2d 6h | 9 |
Explanation
Researching this option lets you Prestige crew.
Starship Hull Expansion
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Starship Hull Expansion | 1 | "Allows basic Starship Hulls to be expanded for extra resource space but with a reduced HP and at significant cost." | 500K | 1d 12h | 9 |
Explanation
Researching this option allows you to build special versions of the level 10 and 11 default faction ships like the Pirate Ships, Federation Ships, and Qtarian Ships. These ships have a special bit of extra space that can only be taken up by Resource Rooms. The tradeoff is that you have one less ship health compared to non-extended ships. Once researched, you can simply go to the Shipyard and buy the extension for 1.5K Starbux . After that, your able switch back and forth between your ships for free (1 Hour Delay).
Debug Researches
These researches are only accessed via the game's files and or hacking. These are mainly used to test things or to spot hackers.
Impossible Research
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Impossible Research | 1 | "Impossible Research" | 100 | 30s | 99 |
Explanation
You can't research this in-game as Laboratory level 99 doesn't exist.
Test Research
Name | Level | Description | Cost |
Time | Laboratory Level |
---|---|---|---|---|---|
Test Research | 1 | "Test Research" | 100 | 30s | 99 |
Explanation
You can't research this in-game as Laboratory level 99 doesn't exist.
Combat Features
Crew Abilities • EMP Damage • Fire Damage • Battles • Formulas
Ship Features
Fleets • Resources • Starship Researches • Starbase Researches
Misc. Game Features