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Revision as of 19:50, 24 December 2018

IonCannon3
A slow yet powerful charge weapon. Causes devastating damage to target.
IonCannon3

IonCannon1
IonCannon2
IonCannon3
Level 1 Level 2 Level 3

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 0 0 0 0 0 0 0 0 0 1
Icon Name Size PowerPowerIcon Consumption Stat Enhancement
IonCannonIcon ION 3x3 0-6 WeaponWeaponIcon
Level Reload Time Capacity Upgrade Ship Level Required
Storage Queue Cost
central
Time
1 25s 30 30 2M 1w 3d 11
2 21.25s 40 40 2.3M 1w 5d 11
3 19.5s 40 40 2.5M 2w 11

Summary

The Ion Cannon is a 3x3 weapon room unlocked at level 11. The Ion Cannon requires Ion Cores to fire and the higher level the Ion Core is, the more damage the Ion Cannon will do. The Ion Cannon also consumes a maximum of six power.

Usage

In Combat

The Ion Cannon is an incredibly powerful weapon that deals massive damage but has a long reload time. It deals 3.9 shield damage, 7.8 system damage, and 13 crew damage when using the max level Ion Core. To maximize the effectiveness of the cannon, weapon or Rush Command Crew should be stationed in the room to reduce the reload time. Due to the size of the room, it can be difficult to Armor well but this should not be neglected.

When To Use

There really isn’t any reason not to use the Ion Cannon. It fits in with almost every strategy, can do massive damage, and ship level 11 should have enough space and power to utilize the Ion Cannon. Unless you are doing pure Penetrator Missile spam, use the Ion Cannon.

AI

There really isn't any magic AI for the Ion Cannon, just make sure it targets a room and has one of the below equip AI commands to equip the Ion Core in battle. Also, the Ion Cannon is categorized as a "Cannon" in AI coding.


None -> Set Cheapest Items

None -> Set Dearest Items

None -> Set Highest System Damage

None -> Set Highest Character Damage


Crew Interactions

The Ion Cannon is buffed with the Weapon WeaponIcon stat on crew. The formula used with this stat can be found here.



Powered Rooms


Weapon Rooms

Laser Rooms: Mineral Mining LaserKias PhaserK BlasterPhoton PhaserPlasma DischargerParticle DischargerLaser BlasterPhoton DisruptorEMP CannonIon Cannon

Ballistic Rooms: BolterMinigunRailgun

Missile/DOA Rooms: Missile LauncherMulti Missile LauncherHangarTeleportSmall Weapons PlatformMedium Weapons Platform


Defensive Rooms

Defends Via Damage: Anti Craft LaserSecurity GateGas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletAndroid StudioVisiri MechbayRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator


Reactors

Small ReactorFusion ReactorCoal Reactor