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Revision as of 19:50, 24 December 2018
“ | A slow yet powerful charge weapon. Causes devastating damage to target. | „ |
Level 1 | Level 2 | Level 3 |
Ship Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Icon | Name | Size | Power Consumption | Stat Enhancement |
---|---|---|---|---|
ION | 3x3 | 0-6 | Weapon |
Level | Reload Time | Capacity | Upgrade | Ship Level Required | ||
---|---|---|---|---|---|---|
Storage | Queue | Cost |
Time | |||
1 | 25s | 30 | 30 | 2M | 1w 3d | 11 |
2 | 21.25s | 40 | 40 | 2.3M | 1w 5d | 11 |
3 | 19.5s | 40 | 40 | 2.5M | 2w | 11 |
Summary
The Ion Cannon is a 3x3 weapon room unlocked at level 11. The Ion Cannon requires Ion Cores to fire and the higher level the Ion Core is, the more damage the Ion Cannon will do. The Ion Cannon also consumes a maximum of six power.
Usage
In Combat
The Ion Cannon is an incredibly powerful weapon that deals massive damage but has a long reload time. It deals 3.9 shield damage, 7.8 system damage, and 13 crew damage when using the max level Ion Core. To maximize the effectiveness of the cannon, weapon or Rush Command Crew should be stationed in the room to reduce the reload time. Due to the size of the room, it can be difficult to Armor well but this should not be neglected.
When To Use
There really isn’t any reason not to use the Ion Cannon. It fits in with almost every strategy, can do massive damage, and ship level 11 should have enough space and power to utilize the Ion Cannon. Unless you are doing pure Penetrator Missile spam, use the Ion Cannon.
AI
There really isn't any magic AI for the Ion Cannon, just make sure it targets a room and has one of the below equip AI commands to equip the Ion Core in battle. Also, the Ion Cannon is categorized as a "Cannon" in AI coding.
None -> Set Cheapest Items
None -> Set Dearest Items
None -> Set Highest System Damage
None -> Set Highest Character Damage
Crew Interactions
The Ion Cannon is buffed with the Weapon stat on crew. The formula used with this stat can be found here.
Powered Rooms
Laser Rooms: Mineral Mining Laser • Kias Phaser • K Blaster • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Photon Disruptor • EMP Cannon • Ion Cannon
Ballistic Rooms: Bolter • Minigun • Railgun
Missile/DOA Rooms: Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform
Defends Via Damage: Anti Craft Laser • Security Gate • Gas Trap • Zaki Tentacle Garden • Disintegrator Gate
Defends Via Support: Shield Generator • Shield Battery • Med Bay • Toilet • Android Studio • Visiri Mechbay • Radar
Defends Via Dodge: Engine • Fusion Drive Engine • Cloak Generator
Small Reactor • Fusion Reactor • Coal Reactor