|System Damage||Crew Damage||Shield Damage|
Crew Damage and System Damage are the most common form of Damage seen in Pixel Starships. As the name implies, Crew Damage affects Crew HP. Crew Damage is also the only way to kill Crew in combat, making it incredibly useful.
Crew Damage Mechanics
Crew Damage is really simple. Crew Damage will affect all Crew in the targetted room equally and will not distribute the damage amongst them. So for example, let's say there are 3 Crew in a room with 5 HP. The room is then hit with 6 Crew Damage, causing each Crew Member to take 6 HP, killing them instantly. Crew Damage is not affected by Armor or Barriers, and leftover Crew Damage does nothing.
Crew Damage Weaponry
Below is a list of weaponry that inflict Crew Damage.
- Most Starship Weapon Rooms. Exceptions are the Photon Disruptor and EMP Cannon.
- All Starbase Weapon Rooms
- Most Missiles. Missiles that don't deal Crew Damage are the EMP Missile, Penetrator Missile, Mimic Missile, and Cruise Missile.
- Crew Attack Stat. Deals Crew Damage if Crew are present in the enemy room.